How to become a certified badass. September newsletter.
Welcome to the September edition of the monthly newsletter from BadLand Games.
Velocity 2X: Critical Mass Edition is Out Now
Publisher BadLand Games and developer FuturLab have now released the much anticipated and award-winning sci-fi platformer Velocity 2X: Critical Mass Edition for the PlayStation 4 and PlayStation Vita. This edition has been released for EU only residents and the US version has a planned release date of October 3rd.
Velocity 2X: In Box Behind the Scenes Documentary
On a cold, wet and windy December day in Brighton UK, BadLand Games meets up with multi-award winning director James Johnson from Picture Book Films at the FuturLab headquarters.
We were on a mission! To get the full details on the multi award winning game Velocity 2X and discover how it was born, the ideas, inspirations and all the juicy gossip that no one else knows about. Compiling all of this into a behind the scenes documentary for the Velocity 2X: Critical Mass Edition for PlayStation 4 and PS Vita. Phew!
Velocity 2X: Expansions
The Velocity 2X: Critical Mass Edition comes with 3 separate expansions on disc to test your speed, memory and coordination. All expansions come on disc for the PlayStation 4 and PS Vita.
Music of Velocity 2X
Whilst gameplay and visuals can excite you, music has the power to stir emotion. You’ll hear a wide range of moods in Velocity 2X, from peaceful melancholy to thunderous vengeance. The exciting soundtrack was created collaboratively by composer Joris de Man and FuturLab director James Marsden.
Velocity 2X: Critical Mass Edition final release date announced
Publisher BadLand Games and developer FuturLabare pleased to announce the final release date for for the award-winning sci-fi platformer Velocity 2X: Critical Mass Edition. Coming to PlayStation 4 and PlayStation Vita as a boxed release on August 25th, 2017, in Europe and on October 3rd in America.
Velocity 2X: Critical Mass Edition. Art and Design
Art and design are one of the fundamentals of creating a brilliant game. It’s the step towards turning an engaging idea into reality. To find out more about the man behind the design we tracked down Jack Hamilton, artist for FuturLab to talk about Velocity 2X, the characters and the secret to good game design.
Velocity 2X: A retrospective
The story of FuturLab’s magnificent PS4 & PS Vita shooter/platformer Velocity 2X
BadLand Games August Newsletter
Welcome to the August edition of the monthly newsletter from BadLand Games.
Necrocosmos: There is no god up here launches KickStarter campaign
Necrocosmos: there is no god up here, developed by Spanish Project Andromeda Project, launches today its Kickstarter campaign.